12/9/2023 0 Comments Resetera oxenfree ps4A beautiful, thoughtful piece with a fun story hook and great performances. Still interested in whatever they do next, but I'd like to see them either pull back on the scope or get the backing of a publisher willing to give them more money to work with. Afterparty is visually more ambitious than Oxenfree, and it makes sense given the elaborate setting and premise compared to Oxenfree, but I can clearly see how much Night School was rubbing up against their resource limits. It's obvious where Night School spent most of their For a game set in a alcohol-drenched club scene version of Hell, Afterparty's world could have been a little wilder and seedier. And honestly, Oxenfree pulls off spookiness and the anxieties of growing up and moving on to the next stage of your life better than Afterparty does dark, quirky comedy and maintaining relationships. Oxenfree is better, and a lot of it has to do with the tighter focus on the main cast. It only took about 5 hours to complete so it's not a big ask, but strangely enough, I think it could have used more time to develop the story and some of the "realer" conflicts between the characters. Might replay it sometime later when I'm done with the million other 2019 games I wanna finish, but I'm not feeling too hot about it right now. I mean, it's a video game set in the afterlife with moral quandaries! It's right there!īut I didn't get to do that, and it's a very minor concern compared to my other problems. She frequently breaks the fourth wall and speaks of control in a way that made me thought the game was going all meta on me as commentary on religion/fate/predetermination and all that metaphysical jazz. sobering, but I didn't feel invested in it.Īlso, the game hints at something bigger in play that I thought was going to lead to something, but nope! Maybe it actually factors into the plot if The game reaches a climax, which I enjoyed, but it keeps going on to resolve this one thing that's supposed to feel important and. I do appreciate it subverting some of my expectations, and I get the thematic angle they were going for throughout the overarching narrative, but the ending didn't feel as emotionally resonant as it should given how serious they present it. I've chuckled out loud at points, and the game touches on some real human concerns about "being good" that felt relatable, but the overarching plot just didn't stick the landing. There are some great moments here, and the dialogue and voice acting is mostly good, if a little too smart for its own good at times. I don't remember Oxenfree having such issues.Īnd as for my thoughts on the game itself now that I've beaten it, I'm feeling, well, mixed. How long it will be before Sony and Firesprite are ready to formally unveil their Twisted Metal reboot remains to be seen, but leaks have claimed that a large-scale PlayStation Showcase is planned for later this year, so that might serve as a suitable platform for the announcement.I just finished the game, and yes there are improvements, but it still stutters at certain points, unfortunately. It’s worth noting that PlayStation Studios boss Hermen Hulst has previously confirmed that live service games released by Sony will launch simultaneously on PS5 and PC. Interestingly, the listing also mentioned a knowledge of the Steam backend as a bonus for applicants, which may or may not suggest that the game could be in the works for PC as well. More concrete evidence to the project being a Twisted Metal reboot can also be found in the Principal Designer listing, which describes it as a genre-blending game that will feature “mechanics around vehicular and on foot combat”. The listing also describes the game as a “bold project” that “aims to break new ground in multiplayer, blending gameplay mechanics in new ways and deeply embedding storytelling elements into a unique universe.” Multiple job ads, including one for the position of Principal Physics Programmer, confirm that the Liverpool-based studio is working on a new AAA multiplayer game that is apparently being built on Unreal Engine 5. Though nothing has yet been officially announced by Sony, it seems new details emerging from job ads published by Firesprite (spotted by ResetEra users) are continuing to solidify those leaks. While initial reports suggested that Destruction AllStars developer Lucid Games was developing the game, it was later claimed that development had been moved in-house to first party studio Firesprite. Rumours of a Twisted Metal reboot being in the works have been circling for a while.
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